faealchemist: Vivi, rubber eevee. (Vivi)
faealchemist ([personal profile] faealchemist) wrote2024-10-21 12:05 am
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Played a little Rivals of Aether 2 over the past two days

Unsurprisingly, our main, Shovel Knight, was cut. So Meredith started off with Clairen, who continues to be alright but feeling slightly... off... Love her vibes, played a bunch of swordies in Smash, but she's never quite felt natural.

I decided to try out Fleet today, and man she can clown on the AI. Give my a bow to spam and I'm a very happy checks notes sylvy. Then I played a mirror match and realised I don't know shit about how to play Fleet. Finished things up by doing a round as Maypul, who moreso than Rivals 1 feels like a natural fit for us. Just need to sort out our KO strats. Also her victory animation has her grappling the camera with her vines which definitely made me feel some stuff.

As quite a casual player, our general thoughts on the game, I guess. Offstage feels even scarier, it feels like gou fall faster now. Fleet's recovery is super good though; I guess that's an Air thing. Grabs feel not that different—then again, we played a lot of Clairen in Rivals 1, who had a command grab. Shields are annoying though. A counter to our all out attack style :( Animations look fluid, models are good. Stages feel a bit blander than the later Rivals 1 designs, from an aesthetic perspective. Definitely wanna pick this up; though we've always had issues finding friends to play Rivals 1 with.


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